Snapping
In the snappings tab of the settings dialog, you define if and in that case how objects are snapped (or "glued")
together. Without snapping, it is very hard to make adjecent object sharing
boundaries. You would get gaps or overlaps along common boundaries between buildings.
Snapping is currently only enabled when measuring objects without building base.

Figure 11.5: Define how to snap objects here.
Polygon snap alternative:
- Snap all objects in real time. As soon as you finish measuring an object, it is snapped with its neighbours.
- Snap selected object on command. No automatic snapping takes place. In order to snap an object, select it
and choose snap.
Maximum snap distance. The largest perpendicular distance between an end point of a line in one object and a line
in a neighbouring object, If the distance exceeds this parameter, no snapping will occur. If the distance is smaller than
this parameter, the lines may be snapped depending on other tests.